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Enemy territory quake wars servers
Enemy territory quake wars servers







enemy territory quake wars servers

With ETQW, close to all the players are in the same area going after an objective, which means it can get pretty crazy at 24.

enemy territory quake wars servers enemy territory quake wars servers

A multiple-point game like battlefield could have 60 players, but they are spread out all over the map going after half a dozen capture points. The thing is, the game is objective-based, so all those players are very concentrated in one area by the objective(provided they know what they are doing). They said during the beta that they play-tested and balanced the ranked game settings for 24 players. If half the people in the server don't really know what they are doing and just kind of wander around, then it probably feels like less people are playing.īut yeah, they never intended 32 player ranked servers - that was a bug. I found the 32 player servers to be a bit spammy.īut I guess it depends on the level of play. It also means that most of the ranked servers I play on are either going to go unranked or drop their slots, meaning I won't be able to join as much. We're at the point where 32 slot games seem small, now they're bringing it down to 24 if you want to be ranked? Stupid. much a feature that has the potential to be great, if only the servers let up.









Enemy territory quake wars servers